                    
DM-Hercules

~~~~~~~~~~~~
File			: DM-Taronaka.unr
Author			: Ian "Fluffy" De Vos
Email			: fluffy@spelletjesgarnaal.be
Website                 : http://fluffy.shrimpwars.be
Released		: 4 July 03


Play Info
~~~~~~~~~~~~~~~~
Single Player (Botmatch): Yes    
Cooperative             : No    
Deathmatch              : Deathmatch
Capture The Flag	: No
Double Domination	: No
Difficulty Settings     : All Difficulty settings are supported
Known Problems		: Don't know any, if you have found some, please report them so I can improve the map.
Where to play:		: On a computer... 

Mapping Info
~~~~~~~~~~~~~~~~
Editor used		: UnrealEd 3, Adobe Photoshop 7, 3D Studio Max 5
Build Time         	: 2 or 3 Weeks

Installation
~~~~~~~~~~~~~~~~
Place the *.unr files in your \UT2003\maps directory.
Place the *.usx files in your \UT2003\staticmeshes directory.
Place the *.uax files in your \UT2003\sounds directory.
Place the *.ogg files in your \UT2003\music directory.

Author's Notes
~~~~~~~~~~~~~~~~
It's a map for a clan who asked me to make them a map... I'm happy with the result, nice action, fairly good visuals (I thin), still it's low poly.

Other Maps by Author
~~~~~~~~~~~~~~~~~~~~
CTF-Azowur for Unreal Tournament 1
DM-Hercules for Unreal Tournament 2003
CTF-House Of Aim for Unreal Tournament 2003

Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.