================================================================
" Release Notes "
================================================================

Title                   : The Bouncy Map 2003
Version                 : 1.0
FileSize/Zip		: 8.40 MB
Release Date            : 25.12.2003
Filename                : DM-TheBouncyMap(2k3).ut2
Author(s)               : Alexander Karenovics
Email Address           : alexander_karenovics@web.de
Website                 : not yet



================================================================
" Play Information "
================================================================

Base:			: From scratch
New Textures		: No
New Sounds		: No
New Static Meshes	: Yes (included in Level Geometry)
New Music		: No
New Unreal Scripts	: No



================================================================
" Construction Time "
================================================================

Several Months, I kinda lost count. Too much other stuff on my mind.
Motivation constantly decreased, the longer I worked on this baby,
but in the end I felt something like love, an invisible bond between
me and this map ... NOW STOP CRYING, WILLYA?



================================================================
" Editors used "
================================================================

- UnrealEd Version 3.0
- PaintShopPro 8



================================================================
" Install Instructions "
================================================================

- The .ut2-file goes in UT2003/Maps folder.



================================================================
" About "
================================================================

- Itīs a Quake III-Remake, my last one for now. Upcoming work will
  be purely original, but you never know ... maybe  Iīll get back
  to this sometime in the future.
- Be sure to leave the "DelayedSpawn"-Mutator on, that came with
  the official EPIC-Bonus-Pack.
- Best number to be played with is just three. Four is okay, too,
  try it with more if ya like it spammy! TDM 2on2 works also fine.



================================================================
" Known Issues "
================================================================

- No spoiler
- Bots seem to like the inside more than the outside ... crooked
  little bastards, wanna know whats inside their head!
- Due to the open design, frame rate may drop to a 30 FPS (or a
  little below) at both sides of the map, where the RL and the
  Flak is located.



================================================================
" Special Thanks "
================================================================

- Epic Games and Digital Extremes for making such an awesome, addictive game.
  You guys RULE.
- id-Software for constructing so many Kick-Ass-Maps.
- To the Community. Keep this baby alive, willya?
- Last but not least, to all those who testet this map and gave supportive
  tips, all the nice people at the german "www.UnrealEd.de"-Forum and the
  international "www.Unrealplayground.com"-Forum:

  *** cUnNiNg_StUnTs,HortonsWho,MarcusW,Master of Puppets,Perfect_Slayer,Wolf ****

- EXTRA CREDITS:

  "MarcusW", who gave me some really good clues about Lighting.
  "Wolf", who helped me out with problems concerning Beam-Emitters and how
          to configure them.
  **** THANK YOU ****
  


================================================================
" Previous Works by same Author "
================================================================

- DM-1on1-FatalInstinct(2k3)



================================================================
" Copyright / Permissions "
================================================================

- This level is copyright 2003, by Alexander Karenovics
- Authors MAY NOT use this level as a base to build additional levels without explicit
  permission from the Original Author.
- You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
  other electronic medium that is sold for money.
- You MAY distribute this level through any electronic network (internet (web/ftp),
  FIDO, local BBS etc.), provided you include this file and leave the archive intact.
- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
  Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
  trademarks of Epic Megagames, Inc. All other trademarks and trade names are
  properties of their respective owners.
- UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
  GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
  TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
  trademarks and trade names are properties of their respective owners.
- UNREAL TOURNAMENT 2003(c)2003 Epic Megagames, Inc. Rakeigh, N.C. USA. All Rights
  Reserved. Distributed by GT Interactive Software, Inc. under license.
  UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of
  Epic Megagames, Inc. All other trademarks and trade names are properties of their
  respective owners.