====================================================================
DM-The Crystal Entity for Unreal Tournament 2003
====================================================================
Title             : The Crystal Entity
Release Date      : November 2003
Author            : Greg Manthey "Gargorias"
Email Address     : gargorias@yahoo.com.au

====================================================================
Description
====================================================================
First discovered by the forest people of Tebulan 10000 years ago.
The Crystal Entity lies in a cave in the beautifull icy valley of
Bujaran high in the Upper Harijan Mountains, home of the Ice faerie
Lilliana. For hundreds of years  the people of Tebulan would carry
there sick and injured from far below in there forest city of Anitek
up into the cave to use the magical healing powers of the Crystal
Entity. When the evil Draken Trolls of Garbon heard of the Crystal
Entity a violent struggle to gain control of the cave raged and the
forest people were being slowly wiped out. To end the violence and
to stop the Draken Trolls from gaining control of the Entity,
Lilliana blocked the only entrance to the valley with impenetrable
ice shards and she used the magical Icicles given to her by Icobin
the ice sprit, to forever stop any of the crystals being removed....
====================================================================
Level Information
====================================================================
Game			: Unreal Tournament 2003
Level Name		: TheCrystalEntity
Game Type		: Deathmatch
Single Player		: Botmatch
Player Count		: 6 to 8
Known bugs		: None that I am aware of.
Custom Meshes		: No
Custom Textures		: Just some redone shaders, etc.
Custom Music		: No! just a music clip from Unreal2
Custom Sounds		: No.
Weapons			: No Ion Painter or SSR
Powerups		: All

====================================================================
Construction
====================================================================
Editor(s) used		: UnrealEd 3.0
Base			: None
Construction Time	: About 6 days 
Build Specs		: AMD XP 1.9, 512Mb DDRRam, 64mb G4-MX440

====================================================================
Installation
====================================================================
Unzip DM-TheCrystalEntity.ut2 into your UT2003/maps directory
Unzip Tension.ogg into  your UT2003/music directory

====================================================================
Author's Notes
====================================================================
I had a lot of fun creating this level with the theme coming from
pure imagination with all references to characters and events purely
ficticious. Using the Ice-cliffs, Etc static mesh packs I was able to
create a nice looking ice level with fairly good flow.
I tried to minimise any snags. Weapons were placed for you to easily
take advantage of the surrounding environment but you will have to 
look for Ammo. The Redeemer and UltraDamage are accessed via!!
well!! I will let you find that secret out yourself. JumpPads have
been included with one taking you to the Lightning gun and the other
onto the middle ledges with the Super Health Pak on it. Entering the
cave will restore your health to max.
This level should run well on all decent systems but you will need to
adjust the level detail and the screen res if you are having any FPS
problems.
Have Fun!!!
====================================================================
Other UT2003 levels by me
====================================================================
DM-DreadRock
DM-Arconias
DM-MistyRockCanyon
DM-CraterOfGooporah
DM-LiandrisPeak
DM-ForestDream
DM-Tutankharnage
DM-Thunderstorm
DM-ArgoraIsland_MD
DM-ArgoraIsland_HD
====================================================================
Copyright / Permissions
====================================================================
Copyrighted 2003 to Greg Manthey
Authors may NOT use this level as a base to build additional levels
without my written consent.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

====================================================================
Game
====================================================================
UNREAL (c)1998 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.