====================================================================
READ- ME   DM-SDR-THE-OLD-SAW-MILL for Unreal Tournament 2003
====================================================================
Title             : DM-SDR-THE-OLD-SAW-MILL
Release Date      : Dec. 2003
Author            : HERO-B-IN
Email Address     : herobin01@charter.net

====================================================================
Description
====================================================================
Battle your foe in a world where you are small, and the perils are large.
An old monistairy has been converted into an Ale House below and a Saw
Mill in the upper levels. It is now a good place to spill a little blood
instead of ale. So belly up to the bar for a last drink befor you DIE !!!
====================================================================
Level Information
====================================================================
Game			: Unreal Tournament 2003
Level Name		: DM-SDR-THE-OLD-SAW-MILL
Game Type		: Deathmatch
Single Player		: Botmatch
Player Count		: 2 TO 6
Known bugs		: None that I know of.
Custom Meshes		: YES
Custom Textures		: YES
Custom Music		: YES
Custom Sounds		: No
Weapons			: Instagib only
Powerups		: None
====================================================================
Construction
====================================================================
Editor(s) used		: UnrealEd 3.0
Construction Time	: About 1 MONTH
Build Specs		: Dell Demension 4500, 512Mb DDRRam,
                          128Mb G-Force-4 TI4600
====================================================================
Installation
====================================================================
Unzip DM-SDR-THE-OLD-SAW-MILL.ut2 into your UT2003/maps directory
Place the .UTX files in the Texture folder.
Place the .USX files in the Static mesh folder
Place the .OGG files in the Music folder
     
====================================================================
Author's Notes
====================================================================
This Map is my original idea and design,along with all others listed
below, except for DM-SDR-CLEAR-CAOUS for those out there that
have questioned  my use of a 3D-BUZZ base design for my last Map. 
I like most other mappers borrow a static mesh and a texture from others,
But the important thing is the idea, concept, and construction of a map.
I hope You all like this one, Let Me Know At herobin01@charter.net 
====================================================================
Other UT2003 levels by me
====================================================================
DM-SDR-RAISIN-HELL-IN-THE-SUN
DM-SDR-RAISIN-HELL-IN-THE SUN (Revised)
DM-SDR-SPACE-STATION-422 (PG)  
DM-SDR-SPACE-STATION-422 (R)
DM-SDR-ROLL-OUT-THE-BARRELS  
DM-KARMA-ROCKET-ARENA
DM-SDR-LOST_CAVERENS
DM-SDR-WASTELAND
DM-SDR-LAST-IN-SPACE
DM-SDR-CLEAR-CAOUS (Final)
DM-SDR-DRAGON-FALLS
====================================================================
Copyright / Permissions
====================================================================
Copyrighted 2003 

You are are NOT ALLOWED to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), 
====================================================================
Game
====================================================================
UNREAL (c)1998 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.