DM-Stone d
For: UT 2003
By: Deathbliss
Built From:
5/12/02 -
6/03/02

UPDATE!
- 06/22/2003
OK, so I forgot to set the weapon type for the Flak Cannon - sue me! I fixed that, and the only bug left is that some folks may get a DBMooncard error when trying to open the map in the editor. Please tell me if you have this problem and give me any ideas you may have that will fix it! Thanks!

NOTICE! You must have all the bonus packs installed to run this map! Additionally you need my UTlights static mesh pack which I've included, and which is also available for download at my site!

NAVIGATION:
Download the map
My homepage
My UT2003 work
My Unreal Tournament work
My Elder Scrolls - Morrowind work
The Nucleus Reviews
The Nucleus Forums

INSTALLATION:

Just extract the files (with "Use Folder Names" checked) into your main UT2003 directory, or...
.UKX files go into your UT2003/ANIMATIONS folder.
.UMX, .OGG, .MP3 files go into your UT2003/Music folder.
.KA files go into your UT2003/KarmaData folder.
.UT2 files go into your UT2003/Maps folder.
.UAX files go into your UT2003/Sounds folder.
.USK files go into your UT2003/StaticMeshes folder.
.U files go into your UT2003/System folder.
.UTX files go into your UT2003/Textures folder.

RECOMMENDED SETTINGS:
- Deathmatch
- 2-8 total players
- 1.00 Gamma, 60-80 Brightness, and 0.5 Contrast
- Under DETAILS set TEXTURE DETAIL, and WORLD DETAIL, to HIGH at the very least. Compensate by setting CHARACTER DETAIL, and PHYSICS, to NORMAL. I'm running a 1 gig processor with a GeForce 2 and I have very little if any lag.
- Make sure FOILAGE is checked!

LEGALITIES:
Authors may not NOT use this level as a base to build additional levels. In addition you are NOT allowed to commercially exploit this level by putting it on a CD or any other electronic medium that is sold for money without my explicit permission. However you MAY distribute this level through any electronic network (Internet, FIDO, local BBS etc.), provided you include this file and its contents (the archive) intact.