DM-Reactor16G
=============

Version: 1.2
Released: 1 December 2003
Author: Evan "Annihlator" McKay [Vince]

---Description--- 
A brand new fission reactor has fallen into hostile hands to become a new location for ruthless bloodsport. 'z' action and curved hallways will keep you on your toes and you better be quick on them cos' the action is fast and violent...


---Play Information---
Game                    : Unreal Tournament 2003
                                 
Level Name              : Reactor (DM-Reactor.ut2)             

Game Type               : DeathMatch
Single Player           : yes
Deathmatch              : yes
Capture the Flag 	: no
Double Domination       : No
Other			: No
Difficulty Settings     : from "novice" to "godlike"

Multiplayer             : yes
New Sounds              : No
New Graphics            : No
Known bugs              : 

--- Construction ---
Editor(s) used          : UnrealEd 3
Base                    : None

---Known Bugs---
Some transparency problems of the grates between the reactor and the catwalks above the water.
The flow is a little disrupted by the small size of the paths and lifts around the reactor 
which can lead to the players getting stuck on the lifts.
Bots have been seen to get stuck in the water making easy prey for those around.

Comments: My second map and this time it is pretty much 100% original.

NOTE: The background music is the creepy resident evil theme song by marilyn manson.

Installation: Unzip DM-Reactor16G.UT2 into UT2003/Maps and DM-Reactor.ogg into UT2003/Music.

Future Maps: 
DM-ZoneIndustrielle: A dirty old german factory ponging with atmosphere [hopefully], maybe something along the lines of DM-Purisma-[awesomem map]. The map layout will be similar to the Q3A map Demon Keep but with more 'z' axis action. I'm aiming to have it completed hopefully by early next year all going well.