DM-Nicotine

Author: Toby Wallis
Gametype: Deathmatch
Editor: UED3
Time: Somewhere in the region of a week.
Amount of Pepsi consumed during mapping: Lost count
System used: Athalon 2600, 512ddr, Geforce 4
New textures: None (there was, for a while a poster of Britney Spears on the wall, but it had to go.)
New Meshes: None

Contact me at: tobywallis@blueyonder.co.uk

This map is essentially a reinterpretation of DM-Gael. The reason I decided to do this is a few years ago, working with Ued2 I began making a level called The Hole. The Hole was never completed due to the death of the computer I was using. The layout of The Hole was an octagon, with a balcony all around the edge and a deep pit in the centre. Which is basically the same as DM-Gael. The layout is something of a classic I think, and great for small, fast paced games. Some elements have been more directly inspired by DM-Gael, such as the Wildcard spawn in the centre of the pit. The Hole, for UT, had nothing in the centre, so you can see how this map has been influenced by DM-Gael. My only concern is that it is perhaps *too* similar, but layout wise there isn't a lot you can do with the basic shape. Nonetheless I hope you enjoy this map, if you liked DM-Gael then you may well like this, if you hated DM-Gael then, well, sorry, you will hate this too.

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This map may be used for anything you like, remapping, reworking, whatever. 
I only ask you mention me and DM-Nicotine in your readme file. 
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Thanks to:

Whoever it was that told me that 'Hey Mickey' was not a suitable soundtrack for this map. When you are of the opinion that everything is enhanced by 'Hey Mickey' it really helps to have someone on hand to tell you how stupid you are.

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I am not affiliated with Epic, blah blah.