My first map ever published which is a big-ass arena DM-level.

- Fixed a whole bunch of paths. Bots are great, but I still haven't seen a bot use the Redeemer.
Better use more than 2-3 bots if u want some action, cuz it's quite a large place.
- Fixed the abyss base, where the lava actually fries u to a crisp now,
unless u die from the fall first  :P
- Replaced those lame thingies on the outer pillars with plain rocktexture (or wtf it is...lol)
- Made the upper edge of each tower accessible without Low Grav enabled.
- Had to use more BSP brushes than b4, cuz UnrealED wouldnt recognize my usx file,
but my gForce 2 Ti 64 mb manages it at 1280x1024 with high gfx settings, so can't be all that bad.
At least the buldings are my originals, hehe ;o)
- Had to make all new towers in BSP cuz as i said UnrealED fux0red my usx-file.
- Menu screenshot is in the utx file.
(I could add a description too, but that doesnt make it any more fun to play now does it, hehe)

Prolly lots of other shit i forgot, but it works, so there! ... :P
(besides, it ain't copyrighted)
...any feedback to contact@norgraphic.com is appreciated. ;o)

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DM-Megadome.ut2 in UT2003/Maps folder
Megadome.utx in UT2003/Textures folder