Unreal Tournament 2003 Map

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Title                   : Deck16]i[
Version                 : 1.0
Release Date            : 27-Oct-2002
Filename                : DM-Deck16]i[.ut2

Author                  : James "CreepingDeath" Morgan

Email Address           : creeping@btinternet.com

Our Clan irc Channel	: #Demoralize -- irc.quakenet.org

Clan Website		: www.demoralize.net

Plz keep this readme with the file when distributing it, and dont forget to visit www.Demoralize.net ! :)
Thx to everyone who helped make this map and provided feedback in forums and my email, and to Dz|Exe for his great PR job!
Enjoy the map!
           
Description :            
As u probably know, this is the most popular map from UT (and originally from Unreal).
I knew there would be many ppl trying to put deck16 into ut2003, and that 99% of them would be really
bad and not worth playing.  So I decided to make one and see if it played anything like the original.
Ofcourse I tried a direct port, but it was too small, un-editable, and pretty awful.
So I rebuilt it from scratch (scaling everything up roughly 1.5 times) and now imo it owns :)
Most of the old moves are still in here, like the dodge from deemer to the window for example, as 
well as many new ones.
			
Changes from Original deck16]i[
Extra 50a behind the boxes at flak/slime. This gives the attacking team more of a chance against the team which holds the top area.
Static meshes that dont effect gameplay are gone. Main point of this version is a huge FPS boost to enhance gameplay.
the ramps had to be replaced with bsp ones, and the nice walls at the bottom are gone.
Areas around the edge are almost untouched, as they were running at over 100fps anyway.
Also changed the slime dmg from 17 to 32 cos ut2 only dmgs once per second instead of UT's once per 0.5 seconds.
The Redeemer is gone. as its a pro version and will be played in TDM mainly, theres now no need to turn off super weps.

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--- Play Information ---
Game                    : Unreal Tournament 2003
                                 
Level Name              : DM-Deck16]i[pro

Game Type               : Deathmatch
Single Player           : yes
Multiplayer             : yes
New Sounds              : No
New Graphics            : No

Known bugs:	- Slime dmg is fixed in 2175 patch. Earlier patches mayb cause it to do double dmg sometimes.
		- Bots have probs getting out of slime, they will often try to fight u while in the slime with no regard for their life, this is unfixable :[
			
							
--- Construction ---
Editor(s) used          : UnrealEd 3
Conversion time	: about 2 weeks, 5-10 hours a day for beta.  another week on and off for final release :)


Installation
------------
Unzip the file DM-Deck16]i[.prout2 into your UnrealTournament2003\maps directory,
You can then choose DM-Deck16]i[pro from the Instant Action menu.


----------------------
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