CTF-Timeless{TDC}

The map is designed for 5v5 TEAM play.  Yes, that means co-operation.  And low gravity will grant much better game play; the heights of most levels in the map are perfect for low-gravity wall jumps from lower levels.  

I have only ever played low gravity instagib games so I apologize in advance to the All Weapons players if my placement of the various weapons is not very good for game flow.  I included them anyway more for the single players out there than the online pros…

Known Glitches:

There are 1 or 2 invisible spots on the temple rooftop (middle building) which players get hung up on while walking.  I cannot see the cause, and have tried everything I can think of to fix it.  I have put a blocking volume around the roof brush, rebuilt it all from scratch and also tried making various brushes on the roof semisolid and none of this has fixed the glitch.  It seems to have something to do with the Cone Brush though, because the blocking volume was a cone, and behaved the same way…

The only other glitch that I have found, which is more mapping ignorance than a glitch, is that the bots seem to prefer gathering adrenaline pills over say…capturing the flag.  I witnessed 1 bot hopping from 1 pill to the next in the flag room WITH the enemy flag.  He eventually died and the flag was returned.

To play the map, you simply have to copy the CTF-Timeless-TDC file from the zip folder into your “…\UT2003\Maps” directory.

Special thanks goes out to {TDC}Cypher for helping out with the skybox, the terrain, and most especially for the fluid surfaces in the water.  The map wouldn’t look the same without his help.  Another thanks goes out to {TDC}Matrix for doing the animated level preview.

If you find any glitches/problems, and/or have any suggestions on how to fix the current glitches or even have suggestions to improve the map, email them to: tdcslayer@hotmail.com
