>>>>>CTF-OA-BRING_IT_2003<<<<<

Title                   : BRING_IT_2003 (Opposites Attract)
Version                 : 1.0
Release Date            : April 14, 2003
Filename                : CTF-OA-BRING_IT_2003
Author                  : STATIC3D (aka Carl H. Schorlemmer III)
Country of birth	: USA
Age			: 32
Website			: WWW.STATIC3D.COM
Email Address           : static3d@netzero.net
Description             : Opposites Attract version of Bring_It. Opposites attract reverses the normal CTF gameplay by placing the enemies flag in your flag room and forcing you to take it to their flag room to score.


>>>Level Information<<<
Game                    : Unreal Tournament-CTF
Level Name              : CTF-OA-BRING_IT_2003 (Opposites Attract)
Player #'s		: 10 to 16 players
Single Player           : Yes, Botmatch
Cooperative             : No
Deathmatch              : Yes (CTF)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No.
Known bugs              : none found yet, please email me if you find any.


>>>Level Construction<<<
Editor(s) used          : UnrealEd 3.0 From UT2003
Base                    : CTF-BRING_IT
Construction Time       : About 5 seconds more than BRING_IT_2003 (I just swapped the team info for each flag).


>>>Installation<<<
Unzip CTF-OA-BRING_IT_2003.unr in your Unreal Tournament/maps directory.
The following files (available @ http://www.unrealtournament2003.com/) must be installed to play OA-BRING_IT_2003.
- UT2003 Patch v2199 = ut2003-winpatch2199.exe (or the latest patch)
- Epic bonus pack #1 = ut2003-epicbonuspackone.exe


>>>Author's Notes<<<
PLEASE read the SpecialNote.txt for the main reason BRING_IT was updated for UT2003.
This is the only OFFICIAL version of BRING_IT (Opposites Attract) for Unreal Tournament 2003. 
ANY other versions of BRING_IT, not created by myself, means the author stole the copyrighted design.

The idea of "Opposites Attract" gameplay came to mind while watching a hockey game and wondering what it would be like to be required to TAKE the flag to your enemies base to score.
What I discovered when doing this was that team work in midcourt battles becomes very important.
If you can't make it past the midcourt, your never going to score.

Visit WWW.STATIC3D.COM for more of my levels, gaming and graphics work.
Each flag room has three entrances.
It's kul to watch bullets flying out of the bunker windows towards ya. :}
The original version of Bring_It was designed for the Weapons Factory mod (www.planetunreal.com/weaponsfactory/).
Yes, I know you can't alt-fire the shock rifle thru a bunker window...Are you that scared to face the enemy like a true warrior? :}
The original Unreal Tournament 2003 texture cp_UT2K3metal1 from the CP_UT2K3_TechSet1.utx file was added to my level (as cp_metal1_material=metal in MyLevel) with the Material variable set to metal so players have good clanking footstep sounds.

If anyone out there is so inclined, I would love to see a mod/mutator that would swap the team info on flags so that a whole new map would not need to be downloaded/installed for Oppsites Attract style of gameplay.

>>>Copyright/Permissions<<<
STATIC3D (aka Carl H. Schorlemmer III)
April 14, 2003, copyrights these levels.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.


<<<>>>
Unreal® Tournament 2003 ©2002 Epic Games, Inc. Raleigh, N.C. USA. 

Unreal and the Unreal logo are registered trademarks of Epic 
Games, Inc. ALL RIGHTS RESERVED. 

All other trademarks and trade names are the property of their 
respective owners. 

Unreal Tournament 2003 was created by Digital Extremes and Epic Games,
Inc.. 

Manufactured and marketed by Infogrames, Inc., New York, New York, 
a subsidiary of Infogrames Entertainment, S.A., under license from 
Epic Games, Inc.