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Title                   : CTF-Fatalsunset_Final

Gametype		: UT2003 Capture the Flag

Release Date            : 28/09/03

Filename                : CTF-Fatalsunset_Final.zip

Author                  : Darren "D33dub" Warwicker

Web Page                : N/A

Email			: d33dub@btopenworld.com

Description             : (Final Version) A medium sized map for up to 10 players

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--- Play Information ---

Game                    : Unreal Tournament 2003
Level Name              : CTF-Fatalsunset_Final
Botsupport 		: Yes
New Sounds              : Yes
New Graphics            : Yes
New Music		: Yes
New StaticMeshes	: Yes
Known bugs              : Err...none I know of!
			 
Credits:		: Thanks to all the people who commented on the first two versions, their suggestions help me alot.
			  
			  Special thanks to Larathiel, {RA} Skyfurnace, Scourgem, Aquablue, NOTINTHEFACE, HortonsWho, oblivionbringa, etc.
			  THANKS FOR THE SUPPORT AND COMMENTS.

comments:		: This is the Final optimized version. Several people commented on the drop in frame rate in
			  the outside section. I've made several changes to speed thing up a little.

			1/ Reduced the poly count for the terrain.
			2/ Smaller heightmaps and terrain layer maps.
			3/ Refined anti-portals both inside the team bases and outside.
			4/ Reduced the poly count/detail inside the team bases.
			5/ Refined cull distances of static meshes.
			6/ Added Redeemers in the team bases.
			7/ Removed Deco Layer.

C			Changes made from version 2

			1/ Reduced clutter on team base roofs.
			2/ Removed small dead-end rooms containing supershield and redeemer.
			3/ Moved supershield to upper water lab (near side sniper nests).
			4/ Relocated redeemer to the middle of the terrain (so both teams have to fight for it).
			5/ Increased the height of the terrain cliffs at the edges of the map so it contains the players more effectivly.
			6/ Fixed BIG cull distance problem for people who set their FOV higher than the default of 85.
			7/ A few more lights and staticmeshes added.

			  If your a budding sniper and a fan of the UT CTF-Face and UT2003 CTF-Face3 maps
			  then you might enjoy this one..........get those Lightning guns warmed up!

			Thanks to all the people who downloaded the first and second incarnation of Fatal Sunset.
			This version has been stream-lined and is alot smoother than the other two.
			For those of you who have mid-spec PC's or lower you'll want to use this version.

			Thanks.
			

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--- Construction ---

Editor(s) used          : UnrealEd3
construction Time       : Around 3 weeks
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Installation
------------

1/  Unzip the CTF-Fatalsunset_Final.ut2 file into your \Maps folder

2/  Unzip the Fatalsunset.ogg file into your \music folder

3/  PARTY!

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Copyright / Permissions
-----------------------
This level is copyrighted by Darren "D33dub" Warwicker 2003.

Authors may NOT use this level as a base to build additional levels unless I specify otherwise. 
Don't make money from this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit permission!


Feel free to distribute this .zip for free through any electronic network,
provided you include this file and leave the archive intact.

----------------------
Unreal Tournament 2003 (c)2002 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament 2003 and the Unreal Tournament 2003 logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.