================================================================
Title                   :Celtic Lair
Version                 :2.0
Release Date            :12-10-2003
Filename                :CTF-CelticLair.ut2
Author                  :Talon Hunter
Email Address           :TalonHuntr@yahoo.com
website                 :none

Thanks to: 			 My fellow members of Clan Zeta and friends for helping me  
				 test this map..  
									 
				 Come visit our Clan web site at http://zeta.neuralfraud.net/ or our 
				 forum at http://rjt.org/Z/BB/. Even Join us in IRC on channel #Z 
				 through irc.progameplayer.com.                       

A Big Thanks to: 		 Butthead, the creator of the original CelticLair for UT1
			 	 I couldn't contact him.. The text file from the original 
				 Celtic didn't have a real email address.  Just this web
				 link which is a bf1942 site now.  HTTP://CQA.ASHEBORO.COM

Additional Thanks:       To Miles Asvachin for his Jump Boots.. http://come.to/MrEvil

Greets:  			 To my friends at http://www.flakshack.com .. 
					                          
================================================================
--- Play Information ---
Game                    :Unreal Tournament 2003
Level Name              :CTF-TH-CelticLair
Single Player           :yes 
New Sounds              :yes (jump boots) 
New Textures            :no
New StaticMeshes/Models	:yes (jump boots) 
NewUnrealScript         :No
Bot support			:Yes

Know bugs			:none
                         
Recommended players     :6 to 10 players

--- Version History ---

V1.0  initial release.

V2.0  Fixed reported Zone issue found on some Dedicated servers.
	Added Jump Boots and tweaked the lighting.. 
	Renamed map from CTF-TH-CelticLair to CTF-CelticLair.
 
(This will be the final release... poviding there isn't any major bugs.)


--- Construction ---
Closely based on the CTF-CelticLair map for the original Unreal Tournament

This is not an import... The import ended up with many bsp holes when I tried.. 
So, everything was made from scratch. All lightening has been redone, bot paths, etc..

Editor used             :UnrealED 3
Construction Time       :4 weeks or so.. I basically learned the editor recreating this map.. 
				 Please try forgive any errors in the level..                       

Installation
------------
Just Unzip the ut2 file into your UT2003 map folder.
Overwrite the old version if you have it installed.


Copyright / Permissions
-----------------------
This level is copyrighted by TH  2003

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts, Static Meshes and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
