| Name | BR-OppositeSlaughterHouses |
| Game | Unreal Tournament 2003 |
| Author | Richard Nadrowski a.k.a. maxdamage |
| maxdamage@mschumacher.com | |
| Description | BombingRun Map |
| Additional credits | Architetonic(http://www.planetunreal.com/architectonic/first_level.html) |
| Player count | 10 |
| New sounds | No |
| New Graphics | No |
| New Items | No |
| Base | New level, from scratch |
| Editor used | UnrealEd3 |
| Known Bugs | None that I know of |
| Build time | 2 weeks |
| Build machine | P4 2.4GHz,Win 98se,384MB DDR-RAM, 128 mb DDR-RAM Gainwood Geforce 4 Ti 4400 AGP |
| Authors may not NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.Nor are you allowed to host my map without my explicit permission! |
| Used Architectonic site tutorials.No one may use,copy nor claim they made the custom Static Meshes in the map at all!!!! |