(you'd better turn on word-wrap, you)

*NOTE* Any revisions or LE releases will have to go past ME first. Better yet, if you have a complaint, tell me and I'll make the change myself. You are NOT allowed to modify and re-release this map without my permission and CERTAINLY not if you want to remove static-meshes. ;-)

==================================================================================
* Author and archive information * 
==================================================================================

Title                   : Scorch Outpost
Date                    : June 2003
Filename                : DM-1on1-Scorch.zip
Author                  : Leon 'Boksha' Buikstra (you can see me play as Bokkel or [FOG]Boksha online)
Email Address           : Boksha@hotmail.com (with 20 spam-mails a day, you'd better label your mail clearly)
Home Page		: None really

Thanks to               : LondonsDarkestChild, Sparkly and Herode for hanging out in #ut2003mappers when I needed them. nicky_baby, 5E4N, [landome]ReaveR, nikoS, Jigen and fantasy2k3 from the Atari Board for trying out the beta and pointing out my errors. My clanmates in Foghat Wooter, also for testing it and playing me when I got bored :-1


==================================================================================
* Map Information *
==================================================================================

Single Player           : No
Deathmatch              : Yesh
Capture the Flag	: No
Double Domination	: No
Bombing Run		: No

New Textures		: Yes (though none worth mentioning)
New Sounds		: Yes (2 to be exact. You hardly hear them and they're just cut up original sounds)
New Static Meshes	: Yes
New Music		: No

Build Time              : Lost track of it. Might've been a month :-P

Description             : In this modern age where a whole planet can be destroyed with the press of a button, ground wars are quite rare. It's not surprising that one of the more recent ones wasn't fought between governments, but between two megacorps: Liandri Mining and Izenaki. Both seeking after Purgatory's mineral resources, and landing at about the same time, they fought a harsh and hot battle for the few patches of actual land on the lava-planet. Scorch Outpost is a remainder of this war, built by Liandri as a stronghold to defend a key-position between two mountains. Most of it destroyed in Izenaki's last and rather fruitless attack, the remaining parts were slightly modified and are now employed by Liandri as a dueling arena.

==================================================================================
* Known bugs *
==================================================================================

Shock-cores fly through the big windows. It doesn't hurt gameplay, and is more than
likely a bug in the gamecode than in the static mesh.

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* Installation *
==================================================================================

Unzip the contents of this archive to your UT2003 'Maps' directory.

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* De-Installation *
==================================================================================

Delete both files. :-P