the installation of simplicity is easy.... for the client just
extract the .u file into the system directory of unreal 2 xmp,
and also extract the .unr file into the map directory of xmp.



for the servers, follow the same instructions as the client,
but add this to your u2xmp.ini server config file...

in the section called.... [Engine.GameEngine]
add this line... ServerPackages=XMP_VEHICLE_KICK
and in this section.... [Editor.EditorEngine]
add this line.... EditPackages=XMP_VEHICLE_KICK
right after the line.... EditPackages=U2WebAdmin


for mappers just follow the server install instruction to use the
kicker...


and i would like to thant the person who coded the class
 that i used in the package XMP_VEHICLE_KICK.u
and i would also like to thank shock systems for there texture package.

