Date:   Dec 22, 2004
File:   WeaponSelect.rar
Author: Beer (pinfake@hotmail.com)
	with pieces of Shdwrnnr (voodo21@hotmail.com)

Mutator WeaponSelect:
----------------------------------

The purpose of this mutator is to enable game admins to choose which
weapons and shields will be available on maps on the game.

I have to thank Shdwrnnr the author of the original ChooseWeapon
mutator which I modified to do what I needed.

Installation
----------------------------------

To install the mutator simply copy the files located in the System/ folder
in this package into the appropiate Rune System/ folder. Then edit your
rune.ini file and add it as a server package like this:

[Engine.GameEngine]
.
.
.
ServerPackages=WeaponSelect

The qualified name of the package for launching servers in the command line
is "WeaponSelect.WeaponSelect".

Configuration
-----------------------------------
The dist comes with a file called "WeaponSelect.ini" which will reside in
the System/ folter of your rune instalation, this you'll have to edit to
choose what weapons or shields will be enabled or disabled.

It looks like this:

[WeaponSelect.WeaponSelect]
// You MUST set the value below to false to be able to customize the starting weapons
bAllWeapons=false
bHandaxe=true
bGoblinaxe=true
bVikingaxe=true
bSigurdaxe=true
bDwarfbattleaxe=true
bVikingshortsword=true
bRomansword=true
bVikingbroadsword=true
bDwarfworksword=true
bDwarfbattlesword=true
bBoneclub=true
bRustymace=true
bTrialpitmace=true
bDwarfworkhammer=true
bDwarfbattlehammer=true
bGoblinshield=true
bDwarfwoodshield=false
bDarkshield=false
bDwarfbattleshield=false
bVikingshield=false
bVikingshield2=false

By default its configured to enable all weapons and remove all shields,
keep in mind that if you set bAllWeapons to true, all weapons and shields
will be enabled so the rest of the paremeters lose its sense.


