CrittersWeapons
Auther: Critter
email: 	critter@dotcafe.cc

Installation:
	Put both files into \rune\system  folder
	Select Critters Weapons from the mutator menu
	After it is run for the 1st time it will create an INI file critter.ini
	Everytime it is run (during intial map load) after that it will read from the INI file to determine what is 	allowed and what is not.

Usage:
	(106 and up only) Before Loading a Server: You will see a new button next to Player/Server/Join called MODS
				 		   When you click on it, you will have a selection menu, select 						   	   CritterWeapons, You will then see the choices for you weapons to 						   allow or deny.
	
	After Game is Running: 	Log in as admin
			       	From the console (either by hitting TAB for ~) type in without the quotes  
			       	"mutate denyweapon"   where weapon is the weapon or shield you do not wish to allow. 					NOTE there is NO space between deny and the weapon/shield
				To allow a weapon/shield replace the word deny with allow
				To deny or allow all weapons/shields use the word all in place of the weapon/shield.

	Alternate Method: 	The INI file it creates in \rune\system can be edited replaceing the true or false to 					allow/deny.

